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| Shatai; A master of war | |
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| Topic Started: Aug 3 2008, 11:58 PM (217 Views) | |
| Artemis Entreri | Aug 3 2008, 11:58 PM Post #1 |
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Feat de lvl 1: Weapon Focus Teclado
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Esta es la clase en la que he estado trabajando por un tiempo, es el más grande honor que se le puede dar a cualquier guerrero de mi setting el ser llamado Shatai, o señor de la guerra. (Hit Die: d10) Aqui les dejo la clase, diganme que les parece: Prerequisites: 1) Feats: weapon focus with any sword, Honorbound 2) BAB +8 3) Intimidate 10 ranks and Diplomacy 5 ranks with skill focus Intimidate OR Intimidate 5 ranks and Diplomacy 10 ranks with skill focus Diplomacy 4) Special: Must have been able to finish successfully the training imposed by a Shatai Master and be branded with the mark of the shatai. _______________________________________________________ ![]() _______________________________________________________ Class skills (2+int): Craft, Diplomacy, Handle Animal, Intimidate, Knowledge Warfare, Knowledge Nobility, Ride Weapon and Armor Proficiency: A shatai gains no proficiency with any weapon or armor Mark of the Shatai: At first level, after being accepted into the order of the Kintish Knights, the shatai is branded with the mark of the clan on his chest. The mark is made on a ritual consisting of a red-hot iron that is burnt into the shatai’s chest, with the shatai placing no resistance of complaint. (Fort DC 18). If the shatai fails teh check, however, he is seen as undeserving of becoming a shatai, amd must wait a year and a day to try to get branded once again. During this time, the character cannot advance on the shatai prestige class. This mark, being feared and respected throughout all of Darshon, grants the shatai a +4 bonus to any check of diplomacy or intimidate made whenever the mark is visible. Shatai’s Sword. At acquiring the first level of this class, the character must choose one sword (or two, if using the two-weapon fighting feat) to accompany him as his most trustful ally. Form this moment on, the shatai will favor his sword before any other weapon and jealously guarding it, being able to use any of the shatai’s class features while having the sword in his possession. If the shatai’s sword is destroyed, the shatai loses the use of all of his class abilities until the sword is re-forged. The shatai must expend 10,000 gp worth of materials and a profession blacksmith check DC 20 + the shatai’s class level is required to re-forge the sword. During the period in which the shatai has no sword, the shatai takes a penalty on attack, weapon damage rolls and saving throws equal to his shatai class level. Shatai’s Soul: At second level the shatai has imbued part of his soul into his sword, granting him a special bond and understanding with his weapon. At this point, this bond allows the shatai to enhance his weapon as a move equivalent action, provided the weapon is the shatai’s signature weapon. At 1st level, the weapon is granted with a +1 bonus. For every 2 Shatai class levels, the weapon may gain an additional +1 bonus. These bonuses can be added to the weapon to a maximum of +5; or they can be used to add any of the following weapon properties: axiomatic, brilliant energy, defending, holy or unholy depending on the shatai´s alignment, keen, and speed, each according to its magical value on the DMG. These bonuses do not stack with any properties the weapon already has. If the weapon is not magical, at least a +1 enhancement bonus must be added before any other abilities can be added. The sword imparts no bonuses if the weapon is held by anyone other than the shatai who has shares the link with, but resumes giving bonuses if returned to the owner. These bonuses apply to only one end of a double sword. A shatai can use this ability once per day on each sword (if wielding multiple) for every 2 shatai class levels and lasts for a number of rounds equal to his shatai class level. Improved Reaction: At attaining his 3rd level, the shatai gains a +2 bonus on all initiative checks. This bonus improves to +4 at attaining his 7th level. Uncanny Dodge: Starting at 4th level, the shatai gains the ability to react to danger before his senses would normally even allow him to be aware of it. He retains his bonus to AC (if any) regardless of being caught flat footed or struck by an invisible attacker. He still loses any dexterity bonus if immobilized. If the character already has Uncanny Dodge from a second class (such as a rogue or barbarian), the character automatically gains Improved Uncanny Dodge (see the rogue’s class ability) Know Thy Self At attaining fifth level the shatai has faced his inner demons and faces himself as he truly is. From this moment on the shatai gains a +4 bonus to any saving throw regarding a mind affecting ability (including spells and psionic powers). If the shatai already has a bonus that allows him a bonus on mind affecting saves, he must use the highest. Since the shatai now knows and understands the depths of his own soul, he now has the right to call himself master and gain the right to brand another with The Mark and take a pupil into his embrace. Know Thy Enemy: Beginning at 6th level, a shatai may study his enemy as part of a standard attack action. The attack needs not to be successful, but if he studies his enemy for 3 three consecutive rounds, at the beginning of the 4th round, the shatai may attempt a full attack ignoring any dexterity and armor bonus from his opponent. During these three rounds the shatai may attack only the enemy he is studying or lose his focus. If he is paralyzed or in any other way incapacitated, he cannot study his opponent. If a character has a class feature that grants him uncanny dodge or a similar ability, the Shatai must have a higher class level than the target class that grants him that ability in order to deny his Dex bonus to AC. Never retreat, never surrender. At 8th level, you can avoid being killed. If you would be reduced to -10 hit points or fewer by an attack or die from massive damage from an attack, you can use an immediate action to attempt to stay alive. You may roll a Fortitude save with the DC of the amount of damage dealt. If the check is succeeds, the shatai ignores all damage dealt; otherwise he is reduced to -9 hit points. This ability can be used only once per day. War Is Hell. At reaching level 9, the shatai has experienced what combat really is about: hell. If he has Skill focus Intimidate, he shatai gains the ability to inspire fear in the heart of his opponents. Once per encounter the shatai may attempt to make the enemy face the true horror of war. As a standard action the shatai may attempt an Intimidate roll against his enemies. If the check succeeds, all creatures on a 60 feet of radius with a Hit Die of half the shatai's level + his charisma bonus are automatically frightened and flee the battle. Creatures of less than the shatai's class level + his CHA bonus are automatically shakened. Creatures that succeed this check are immune to this ability for the next 24 hours. This is a mind affecting, fear effect. If the shatai chose Skill Focus Diplomacy, once per encounter, as a swift action, the shatai may inspire his troops by showing the courage won by a hundred battles. All allies in a 60ft radius gain temporary hit points equal to Shatai's Diplomacy skill Ranks, gain the Diehard feat and become Fearless for a number of rounds equal to 1 plus shatai's CHA bonus. Master of War At 10th level, the shatai gains the title "Master of War", granting him prestige throughout the Kintish Kingdoms and terror through the rest of Valdania. His deeds at the combat field grant him the respect of soldiers and mercenaries alike. He shatai may gain a small band of warriors willing to fight and die by his side. Treat this ability as if the shatai has de Leadership feat but gaining only followers, not cohorts. Also the shatai gains respect throughout his entire order. He may request anything from a shatai of lesser level as long as it doesn't go against his alignment or the shatai code of honor. During combat his ability also applies. Any one fighting under the shatai`s flag and having him on range of sight gain a +1 moral bonus to attack rolls, Skill checks and saving throws. This ability is a House Rule, It is desicion of the DM to include it or not This feat is originally from Dragonlance Campaign Setting __________________________________________________________ Y sip, esa es la primera clase de prestigio que armo. La letra chica: Gracias a Malkavia y Bahamut, que me ayudaron con su experiencia como DMs a acomodar la clase para que fuera usable y a Sioul que dio su aporte con ojo de player y es el que va a probar la clase. Edited by Artemis Entreri, Aug 6 2008, 06:23 PM.
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| GreatArcantos | Aug 4 2008, 08:50 AM Post #2 |
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Arcane Master
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pues si se ve bien balanceada, las habilidades se ven buenas y fieles al tema. Solo 2 cosillas, que probablemente caen como tecnisismo: En la ultima linea del Shatai's sword dice ke cuando no tiene la espada sufre un penalty en este y aquel roll igual a su nivel. estamos hablando de character level o class level? pq la diferencia va a ser por lo menos 8 puntos de penalty al menos en los attack rolls. Lo otro es que no dice que pasa si el aspirante falla el fortitude check cuando le ponen la marca. Aunq uno no se espera que un warrior type falle fortitude... puede pasar. |
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| Io. | Aug 4 2008, 09:58 AM Post #3 |
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The Ninefold Dragon
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Como sugerencia, use los tags de code para que pueda hacer "bonita" y ordenada la tabla de clase. Por lo demás, me parece mecánicamente bien. Preferiría que la habilidad de nivel 10 tuviera más brillo y peso, y que a nivel 1 tuviera una habilidad más útil que simplemente decir "esta es mi arma". También me gustaría ver el fluff. Tiene muchas habilidades útiles y me imagino que con respecto al fluff con mucho sentido. Sería bueno saber cuál es el Hit Die de vida, y si gana proficiencias adicionales. Cualquier cosa ahora le pego una revisada mayor. |
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| Artemis Entreri | Aug 4 2008, 10:32 AM Post #4 |
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Feat de lvl 1: Weapon Focus Teclado
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Cierto los puntos de los dos. Ya edito el post. BTW, a que carajos se refiere con fluff? |
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| Sioul | Aug 4 2008, 10:37 AM Post #5 |
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Dark Slayer
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Cambiaron un par de cosas en la madrugada pero se ve bien. En lo personal creo que el +5 total al arma solo servira en ocasiones muy particulares aparte de que limita el arma a un maximo de +5 visto que el shatai nunca puede cambiar su arma. Tambien estoy de acuerdo con Io respecto a la habilidad de nivel 10. Podria tener un poco de en ella. Pero junto con todo lo demas resulta ser una habilidad muy buena.
Edited by Sioul, Aug 4 2008, 10:38 AM.
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| Io. | Aug 4 2008, 10:46 AM Post #6 |
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The Ninefold Dragon
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Er...con las explicaciones bonitas que no son mecánicas...por ejemplo: Making a Shatai Shatais in the world Shatai Lore etc etc etc O sea toda la hablada, explicacion, el lore, ejemplos, todo lo que no sea en sí las mecánicas de juego |
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| malkavia | Aug 4 2008, 10:48 AM Post #7 |
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Condenado
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Creo que Artemis queria darle un enfoque a la clase más como un General que un Lone-man-with-a-sword, por eso las ultimas dos cualidades son mas para sus seguidores (y los oponentes de sus seguidores) que para el mismo. En Cierto modo seria como la clase de prestigio Legendary Tactician, pero especifica para un solo setting, el creado por Artemis. Quizas se le podrian dar unos dos bonus fighter feats, para hacerlo un poco mas militante... ? O algo asi? |
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| Io. | Aug 5 2008, 03:10 PM Post #8 |
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The Ninefold Dragon
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Sugerencias de Formato Spoiler: click to toggle Algo así[/color] Edited by Io., Aug 5 2008, 03:11 PM.
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| GreatArcantos | Aug 5 2008, 03:17 PM Post #9 |
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Arcane Master
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aunq apoyo la idea de explicar mas elflavor de la clase... creo ke io esta exagerando un pokito :P |
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| Io. | Aug 5 2008, 03:38 PM Post #10 |
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The Ninefold Dragon
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En realidad, si no lo ha notado, a partir de cierto punto, todas las prestige en 3.5 vienen con un formato similar a ese, tons no es nada jalado del pelo intentar sacar y poner la misma información. O sea, obvio si quiere no lo hace y ya, pero eso es decisión de cada uno. Nada más digo que eso le deja a uno al leer la clase un muy buen sabor de boca |
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| Mmmane | Aug 5 2008, 03:46 PM Post #11 |
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Explorador
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A mi no me parece q Io esta exagerando... asi es como aparece en los manuales... Obvio q como esta ahorita explica lo q se necesita, ademas esta recien hecha... falta ponerle colorcitos y dibujitos y hacer la cute jeje... pero si alguien la quiere usar (fuera d nosotros... no se alguien q se meta en el foro y la vea...) seria como mas facil si tuviera un formato parecido Spoiler: click to toggle
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| GreatArcantos | Aug 5 2008, 03:51 PM Post #12 |
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Arcane Master
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hey hey no se me ofendan xd no se me escapo ke asi esta en los libros, en los mismos libros considero exagerado poner ciertas cosas. Aunq concuerdo ke ponerlo igual a los libros ayuda a leerla. |
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| Bahamut | Aug 5 2008, 04:58 PM Post #13 |
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Paragon
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No todo tiene que ser POWER, a mí si me gusta la última habilidad, le da porte. Dibujitos FTW! Sí, encuentrele una ilustración bien shatayesca y se la estampa. :D Y pues, sinceramente, rara vez me leo todo el fluff que viene ahora* en las PrC. Pero sí, yo diría como historia de donde vienen los shatai, y el concepto en sí. *Nostalgia por el "ahora" que ya no es "ahora" sino "antes". |
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| Artemis Entreri | Aug 5 2008, 07:16 PM Post #14 |
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Feat de lvl 1: Weapon Focus Teclado
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El dibujo se los quedo debiendo hasta que Tiamat me lo termine ![]() Y lo del flavor lo estoy breteando por el momento. Con lo que si los puedo alcawetear es con dos frases del codigo shatai: "No existe más filosa espada que el alma del guerrero" "Estoy listo para morir hoy, ¿lo estás tu?" |
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| Sioul | Aug 6 2008, 05:46 PM Post #15 |
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Dark Slayer
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Creo que se le podrian agregar un par de bonus feats. A nivel 4 y 8 asi mantendria el "one on one combat orientation" tambien. Se me ocurrio ahora |
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2:07 PM Jan 7
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en ella. Pero junto con todo lo demas resulta ser una habilidad muy buena.
A mi no me parece q Io esta exagerando... asi es como aparece en los manuales...
jeje... pero si alguien la quiere usar (fuera d nosotros... no se alguien q se meta en el foro y la vea...) seria como mas facil si tuviera un formato parecido
Felicidades a Artemis x su clase!!!! y a todos sus colaboradores!!!! Espero verla en accion pronto!!!!
2:07 PM Jan 7